#include<stdio.h>
#include<string.h>
#include<algorithm>
#include<math.h>
using namespace std;
const int MAXNODE = 30100;
const int MAXEDGE = 30100;
typedef long long Type;
const Type INF = 0x3f3f3f3f3f3f3f;
struct Edge {
int u, v;
Type dis;
Edge() {}
Edge(int u, int v, Type dis): u(u), v(v), dis(dis) {}
};
struct Directed_MT{
int n, m;
Edge edges[MAXEDGE];
int vis[MAXNODE];
int pre[MAXNODE];
int id[MAXNODE];
Type in[MAXNODE];
void init(int n) {
this->n = n;
m = 0;
}
void AddEdge(int u, int v, Type dis) {
edges[m++] = Edge(u, v, dis);
}
Type DirMt(int root) {
Type ans = 0;
while (1) {
for (int i = 0; i < n; i++) in[i] = -INF;
for (int i = 0; i < m; i++) {
int u = edges[i].u;
int v = edges[i].v;
if (edges[i].dis > in[v] && u != v) {
in[v] = edges[i].dis;
pre[v] = u;
}
}
for (int i = 0; i < n; i++) {
if (i == root) continue;
if (in[i] == -INF)
{
printf("i:%d\n",i);
return -1;
}
}
int cnt = 0;
memset(id, -1, sizeof(id));
memset(vis, -1, sizeof(vis));
in[root] = 0;
for (int i = 0; i < n; i++) {
ans += in[i];
int v = i;
while (vis[v] != i && id[v] == -1 && v != root) {
vis[v] = i;
v = pre[v];
}
if (v != root && id[v] == -1) {
for (int u = pre[v]; u != v; u = pre[u])
id[u] = cnt;
id[v] = cnt++;
}
}
if (cnt == 0) break;
for (int i = 0; i < n; i++)
if (id[i] == -1) id[i] = cnt++;
for (int i = 0; i < m; i++) {
int v = edges[i].v;
edges[i].v = id[edges[i].v];
edges[i].u = id[edges[i].u];
if (edges[i].u != edges[i].v)
edges[i].dis -= in[v];
}
n = cnt;
root = id[root];
}
return ans;
}
}MT;
int main()
{
int t;
scanf("%d",&t);
while(t--)
{
long long ans=0;
int n,m;
scanf("%d%d",&n,&m);
for(int i=1;i<=n;i++)
{
long long x;
scanf("%lld",&x);
ans+=x;
}
MT.init(n+1);
long long r=0;
for(int i=1;i<=m;i++)
{
int u,v;
long long dis;
scanf("%d%d%lld",&u,&v,&dis);
u--;
v--;
r+=dis;
MT.AddEdge(v,u,dis);
}
for(int i=0;i<n;i++)
{
MT.AddEdge(n,i,0);
}
ans+=MT.DirMt(n);
printf("%lld\n",ans);
}
return 0;
}